Flag hunt under pressure
Approach · IntermediateLast hole of the qualifier, one shot off the lead.
On the range it challenges you to practise with purpose, not just hit balls. And it gets to know your game: it listens, remembers, and is there when it counts.
On tour, a looper is the caddie: with the player on the range before the round, and beside them on every hole. Looper is that for you.
Let's prepare for your best ever round.
So that's where Looper is with you most, as your companion: it builds your drills, sets what's at stake, gives you one thought per ball, and listens. Everything you practise with it goes into its memory of your game.
And when you play, it's your caddie, there to bring what you practised onto the course: a call for the shot in front of you, built from that memory.
A challenge is a drill with something at stake, built for your game: your distances, and the parts you are least sure of.
Last hole of the qualifier, one shot off the lead.
Two metres to keep the match alive.
Your partner needs this hole to win the match.
Plugged by the last green, one stroke ahead.
You play it together, hands-free: you say how each ball came off, and Looper keeps count. All the while, it listens.
A launch monitor measures the ball. Looper listens to you: what you were trying to do, how it felt, how it compared with what you expected.
The two don't compete, they complete each other. The numbers tell you what the ball did, your words what you did. Where they disagree, your feel has something to learn. And on the course, only your feel comes with you.
So Looper listens to it, at three distances from the shot.
When you practise a drill, say how each ball came off: thin, clean but short, pulled. Looper keeps your words and counts only what you named. On the course it keeps no score.
“Thin again. Felt it right away.”
Why it matters. It's the freshest perception you have. Over many balls, it shows what your game really does.
When a drill is done, Looper asks how it felt before it shows you how it went. “No idea” is an answer too.
“Started scrappy, the last few came off nicely.”
Why it matters. Judging first and seeing the result after is a known way in motor learning to train spotting your own errors.
On the second evening after you played or practised, Looper may ask where your game stands. Or tell it any time.
“My short game is reliable right now.”
Why it matters. Club, line and risk come from what you believe about your game. If that picture is two years old, so are your decisions.
For each part of your game, Looper sets your practice shots, and how much they vary from day to day, beside what you've said about it. It never overrules your words.
Out of it comes your read: reliable, mixed or unpredictable, or a blind spot where nothing has been heard yet. How predictable, never how good. A wedge that's always ten metres short is reliable.
And your next challenge is built from it, where your read is thinnest. Back to the range.
Before a lesson, send your pro your read: the whole picture, or one part of your game with what you said about it. “How has it been going?” gets an answer instead of a guess, and together you can pick what to work on. Your pro sees the picture you saw, nothing behind it.
In a private or practice round, Looper comes along, and so does its memory of your game.
Sitting down a little in the first cut.
Point the camera at your ball. Looper looks at how it lies before it thinks about the club.
Your watch says 124 to the flag, 118 to carry the water.
Hold up your watch or the screen on your trolley. Looper reads the distances as they stand there, and never guesses one from a picture.
Into you and from the left: it'll come down shorter and drift right.
Point the camera down the line of your shot. Looper turns the wind the weather gives for where you stand to that line, and reckons each club's carry in it. If it feels different where you are, say so: what you feel counts over the forecast.
Taken inWater short right of the green118 to carry it
Take a screenshot of the hole in your shot tracker and copy it. Looper picks it up and works the hazards into its call, with any distance printed beside them: where to land it, what to keep out of play, whether to lay up. It doesn't read the screenshot back to you; you know your hole.
“Eight iron, fat part of the green. Land it in the middle and let it release.”
A club, a target and one thought for the swing, spoken in a sentence or two. The club comes from your own distances, each as far as it carries in the wind. The target comes from your read: here, with water short right and approach shots you can't yet predict, it's the middle of the green, not the flag. Where you know what happens, it trusts a tighter line. Between two clubs, it names both, and you pick.